signetofmysticwrathspikeguide

  1. 9 months ago
    Edited 9 months ago by TJ

    this forum is lacking quality topics so I am here to provide an indepth guide to playing the best build in guildwars

    The build is simple:
    -image-

    monks are pretty much optional but a snare on your runner is recommended to shorten the inevitable mariokart as the other teams slowly realises your build is unbeatable

    indepth descriptions:
    caller aka aryassassin; get your blinds removed and kill bad people
    mesmers aka signetmidgets: interrupt skills and spike
    "That's what I do, I spike and I interrupt things" -Tyrion Mesmister
    monks aka sansas: just bring heels and look pretty while doing next to nothing, when your team wins claim you were carrying

    good luck and remember; you win or you die

    tl;dr watch this video instead

  2. Does it work without the february Flux and against decent teams?

    http://buildwars.net/match.php?id=370

    Your opponent's werent too strong and your build had alot of benefits from that flux. :S

  3. best build ingame

  4. Godly

    3 Jul 2016 Administrator

    Nice.

  5. butters

    3 Jul 2016 Moderator

    where is the full vid? easily the most entertaining stream ive watched

  6. @K R S ;C H K R Does it work without the february Flux and against decent teams?

    Yep, beat [TEAM] with it aswell ;)

  7. Hilariousness of the build/stream aside, that build is really fucking lame to face. I don't miss those super defensive spike metas of years past.

    Also, props - this made me laugh:

    @TJ ; monks aka sansas: just bring heels and look pretty while doing next to nothing, when your team wins claim you were carrying

  8. @butters where is the full vid? easily the most entertaining stream ive watched

    watch and learn

  9. Edited 9 months ago by RealZurrie

    It's not a good build. The spikes aren't really hard to stop when you have a backline that knows how to play (aka staying shield set, having good positioning/kiting, and just watching the midline for the spike). Not to mention Complicate on a Mesmer who is paying attention and how using Rend on a Me/Mo shuts down their damage (Air of Disenchant would also hurt them a lot). It's funny in the flux that makes Signet of Mystic Wrath do 30 more damage to Monks but still entirely preventable, particularly if the opponent actually has real offense and/or knows how to split.

  10. @TJ ; monks are pretty much optional

    Needs more divert hexes

  11. Edited 9 months ago by TJ

    Also comes with free 30% damage bonus in this month's flux. ggwp why isnt everyone playing this already??

 

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